Hochschule Karlsruhe Hochschule Karlsruhe - University of Applied Sciences
Hochschule Karlsruhe Hochschule Karlsruhe - University of Applied Sciences

Institute for Intelligent Interaction and Immersive Experience

Profile Projects Publications Team Career Facilities

iXperience Lab

The iXperience Lab deals with intelligent and immersive systems in order to further develop the experience in human-computer interaction as well as in human-computer-human interaction. The task of the lab is to give students the opportunity to gain experience with current technologies and to be able to realize their own projects.

  • Several Workstation PCs (Geforce 2080TI, Quadro RTX 5000)
  • 180 Degree Projection
  • Several Sensing & Tracking Systems

Read More About the Lab

AR / VR

  • 60x Meta Quest 2 
  • 2x Meta Quest Pro
  • 2+ HTC Vive Pro, Pro Eye, Pro 2
  • Hololens 2
  • 10x2m - 180° Projectionscreen 
  • 4.5x2.5m Floor Projection 

Audio & Video

  • Qoo 360° Camera
  • RODE Wireless GO II
  • RODE NT55
  • 6x Genelec 8010 AWM
     

Tracking

  • 10+ HTC Vive Tracker
  • Intel Realsense D415, D335
  • 10 + Microsoft Azure Kinect 
  • ZED Mini
  • Tobii Eye Tracker 4c
  • Notches

Software

  • Unity Pro
  • Unreal 
  • Blender
  • Adobe Suite 
  • Audacity 

Sensing

  • BITAlino Psychobit (ECG -, EDA Sensors) 
  • Emotiv Epoc X EEG System
  • Several Arduino Compatible Sensors (Pulse, ...) 
     

Tinkering

  • Soldering Station 
  • 15+ Arduino Starter Kits
  • Several Raspberry Pi
  • ESP8266 NodeMCU

Our Toolkits & Applications

VR Campus

  • Virtual Reality Classroom
  • Immersive Learning
  • Social Virtual Learning Environments
  • DSGVO-Compliant

Read more

VRSTK

  • Virtual Reality Scientific Toolkit 
  • Supports Conducting Studys in Immersive VR
  • Supports External Sensors 
  • Replay Function

Kinectic Space

  • Gesture Learning
  • Gesture Recognition
  • Gesture Analysis
  • Multiple Azure Kinect Cameras Simultaneously 

Super Nubibus

  • Immersive VR Exhibition Piece
  • Virtual Balloon Ride
  • ZKM, Effekte, Code_N

Social Robots

  • Subordinate, mechanical companion
  • Perceives gestures, postures and facial expressions
  • Appropriate motion patterns
  • Responds with social cues (social reinforcer)

Hindenburg VR

  • Immersive VR Tour
  • Personal Guidance System
  • Award Winner 

Augmented Prototyping

  • Collaborative Design
  • Augmented- and Virtual Reality
  • Mercedes Benz Exterieur Design
  • Projection Mapping for different Lighting Systems

Embodied Agent

  • Embodied Conversational Agent
  • Stress Relief Coach
  • Life-Size Representation
  • Provides Co-Articulation
  • Reacts also to Non-Verbal Behaviour of the User

Teaching Assistant

  • Intelligent Conversational Agent
  • Upload own Lecture Slides
  • Personal Teaching Assistance (PET)

Impressions

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