Melissa Gruber M.Sc.
International Office
Project Manager INGENIUM
Research
Ph.D. Project: Determinants of Student Learning Success in Higher Education Using Modern Learning Technologies
New learning cultures are usually accompanied by innovative technologies. Creative technological approaches are needed to successfully implement digital learning scenarios. Against this backdrop, the question arises as to what extent these new technologies actually lead to learning success and what other factors influence learning success. In this doctoral project, factors influencing learning success when using new learning technologies were identified and empirically investigated.
Publications
- Gruber, Melissa (06.05.2024): Ready for codes? Digitale educational Escape Games in der Hochschullehre [presentation]. LEARNTEC Fachkongress, Karlsruhe.
- Gruber, Melissa; Torío López, Susana (2025): Un escape room en el contexto de la formación del profesional de la Pedagogía: Un proyecto intercultural / An escape room in the context of pedagogical professional training: An intercultural project. DOI: 10.14679/4542.
- Gruber, Melissa; Faßbender, Stefanie (2025): Digital Educational Escape Games in STEM Higher Education: A Systematic Literature Review. In: New Directions in the Teaching of Natural Sciences (20) 1. DOI: 10.29311/ndtns.vi19.4705.
- Gruber, Melissa (28.08.2025): Digital game-based Learning in Computer Science Lectures – A Study in Higher Education [poster presentation]. European Science Education Research Association Conference, Copenhagen, Denmark.
- Eußner, Corinna; Gruber, Melissa (26.08.2025): What comes to mind when you think of Mechanical Engineering? [poster presentation]. European Science Education Research Association Conference, Copenhagen, Denmark.
- Gruber, Melissa; Torío López, Susana (08.05.2025): El uso de la gamificación en el contexto de la formación del profesional de la Pedagogía: Un proyecto intercultural / The use of gamification in the context of pedagogical professional training: An intercultural project [presentation]. Jornadas Internacionales de Innovación Docente, Universidad de Oviedo, Spanien.
- Gruber, Melissa (2025): Unlocking Knowledge: Digitale educational Escape Games im MINT-Studium. In: Jennifer Blank, Eva Niederhafner und André Bleichner (Ed.): Transformation in Bildung und Hochschule: Verlag Barbara Budrich, S. 111–122. DOI: 10.3224/84743102.
- Gruber, Melissa; Faßbender, Stefanie (2025): Digital educational escape game design for STEM higher education. In: Frontiers in Education (10), Artikel 1497291, S. 1–10. DOI: 10.3389/feduc.2025.1497291.
- Gruber, Melissa; Faßbender, Stefanie (30.01.2025): Erfolgsfaktoren von digitalen educational Escape Games im MINT-Studium -eine kausalanalytische Studie [poster presentation]. Nachwuchstagung der Gesellschaft für Empirische Bildungsforschung, Universität Mannheim, Deutschland.
- Semmler, Luzie; Belova, Nadja; Engstler, Valentin; Gruber, Melissa; Strippel, Christian G.; Groß, Katharina (2024): Escape Rooms in Chemie: Einsatz- und Forschungsszenarien in der Lehre. In: Helena van Vorst (Ed.): Entdecken, lehren und forschen im Schülerlabor. Jahrestagung in Bochum 2024. Bochum. Gesellschaft für Didaktik der Chemie und Physik, S. 472–475. DOI: 10.25656/01:33779.
- Gruber, Melissa (26.06.2024): Digital Escape Games for STEM Classes [poster presentation]. Horizons in STEM Conference, University of Bristol, UK. • Gruber, Melissa (04.06.2024): Digitale Escape Games im Informatikstudium: Best Practices aus Karlsruhe [presentation]. LEARNTEC Fachmesse, Karlsruhe.
Contact
Melissa Gruber M.Sc.
melissa.gruber@h-ka.de
International Office
Project Manager INGENIUM
Phone
+49 721 925-1191
Office hours
:
Office hours: Mon, Tue, Wed 10 a.m. to 12 p.m. and 1 p.m. to 3 p.m.
Phone hours: Thu, Fri 10 a.m. to 12 p.m. and Thu 1 p.m. to 3 p.m.
And by appointment